I have been playing The Sims Medieval and I have to tell you that it's not what I expected it would be. It's more of a role-playing adventure game than a Simulation.
You are the Watcher, in other words God, and you are responsible for your kingdom. You start out the game by choosing a mission that you want to finish e.g. Leven all heroes to level 10 etc. You then get to choose your monarch. You can create him or her or you can choose a ready-made character.
There are 10 heroes in a kingdom namely; monarch, pateran priest, jacobean priest, sorcerer, spy, knight, healer, blacksmith, merchant and bard. You can do a quest with each hero and use the quest to level them up. Each hero has two traits that are usually good such as Good or Chivalrous and every hero has one bad trait which ranges from glutton to bloodthirsty.
The heroes act and react just like the Sims and you have the same interaction patterns with other characters, but each hero has different tasks and duties he or she can fulfill. Each task fulfilled gives your hero experience points with which they can level up. Each completed quest gives experience points but it also increases an aspect that your kingdom has. Each kingdom has 4 aspects; security, well-being, culture and knowledge.
Just like in The Sims, there is no goal and the game can be endless. There are however main missions and Watchers collections that you could complete. Enough of the talk, let the pictures speak!
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